"Computer games as media art": In this year, we invited Stephan Schwingeler, a pioneer in the field of game studies and himself alumni of media studies in Trier, to give a keynote at the day of media studies. Taking a media studies perspective, he talked about an area which we consider not often enough. How are computer games used in media art?
The demo scene create digital artworks in tiny files of 64k, building on effects calculated in real time by the computer, often exceeding technical limitations of the devices. A free documentation und a creative commons BY) license describes the development of the scene and introduces some of its protagonists.